![]() They frequently use their glowing abilities to stun enemies when they lose the upper hand, as well as a distraction to escape when they feel outnumbered.įlightmares have shown to be extremely durable, able to suffer the punishment of several dragons, even when hurt or fatigued, since being solitary dragons they are the first and last defense of their food sources.įlightmares also sport a great deal of stamina, stopping to rest little while preferring to remain airborne. Flightmares are known to set up mist traps as Zipplebacks use to affect multiple targets in the vicinity. ![]() The Flightmare prefers strategic takedowns and the use of its many abilities over brute strength, utilizing hit-and-run tactics and the element of surprise to overpower its opponents, much like a Strike Class dragon. Even so, when Toothless was trying to get away from the Flightmare, it quickly boosted in front of him to prevent his escape. It can be collected by Vikings and melted to be used as a sedative.įlightmares have shown to be fast and agile dragons, as the Flightmare in "Fright of Passage" was able to catch up with Toothless with ease. It remains unknown how using this ability affects the Flightmare's shot limit.ĭue to high concentrations of water Flightmare mist can freeze, and even in its solid state maintains its paralyzing properties. Unlike blasts and streams, the toxic mist, when emitted this way, has a lingering effect in the immediate area, not unlike that of a Hideous Zippleback. ![]() The Flightmare is also capable of spewing large quantities of paralyzing mist as it flies by for long periods of time, leaving a trail of its mist. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |